In a world like this, if you see another player, you will feel like you want to get close to him. In a big city, you’re walking [a] downtown street, you don’t care about [people], because they’re everywhere. You care about your cell phone or whatever. But if you go to the mountain, go to the wild, hiking, you’re so small, you don’t feel you know a lot about the world. You’re insecure. Whenever you run into another person, you naturally want to go and say hi to them. Very simple psychology. I wanted to see an online game where we delivered the mountain.

Jenova Chen, designer at thatgamecompany, on his latest game, Journey.

(Source: http://www.giantbomb.com/news/climbing-mountains-of-beautiful-sand-in-journey/3316/)